
So is there any way I can get the expected performance from this? Something must be wrong, as plenty of others host the same server software without any of these issues on Ubuntu. Lists server statistics in the console (Press a second time to view the output). Which isn't a solution in the slightest, as my native Linux servers run much better than they would on Windows. I mean you actually could use it if you can find the IP and port of the server. Sad thing is console players cannot use Direct Connect, bypassing the ping limits.

CONAN EXILES SERVER PING CONSOLE WINDOWS 10
It's at the point that I've resigned myself to buying a Windows 10 key and installing that on my server instead. I have to agree, this may be coming to all platforms again, it used to be 140. I can't, for the life of me, figure out why performance is just so ridiculously awful. youre one of the PlayStation 4 or PlayStation 5 console users and having. When my friend joined to test it out, nothing changed, performance stayed as dreadful as it was with just me online. be fixed as well I am currently using a ps4 pro playing conan exiles the. The ping constantly switches between 75-200ms ping, the Server FPS (the server is essentially the game sans any rendering) nosedives constantly, down from 30 to 12. Not a single difference in performance was made.

I've tried using the WINEDEBUG=-all prefix, changing the WINE Windows version to Windows 10, installing wine-staging instead of wine-stable, and disabling BattleEye. But I'm getting woeful performance with only me playing on it. The specs fit well within the range, and should be perfect for a 40-odd player server. The recommended server specs can be found here. But after trying out both wine-stable, and wine-staging, I can't get anything other than a horrible mess.

It runs native server software like a dream, such as Trinit圜ore, or the server for 7 Days To Die. An i7 3770k, 16GB of DDR3, 2x1TB HDDs, 1Gbit, and unlimited bandwidth. I've a dedicated server with pretty nice specs.
